Double Throw Barbarian Build Guide
By the DiabloBytes team · Updated March 2026
Overview
The Double Throw Barbarian is one of D2R's most slept-on builds — a weapon-slinging ranged attacker that deals raw Physical Damage while staying safely at distance. Instead of wading into melee, this Barb hurls two weapons simultaneously, shredding enemies from range with rapid-fire projectiles that can pierce multiple targets.
Throwing Mastery is what makes this build work. It passively boosts damage, attack rating, critical strike chance, pierce chance, and — critically — replenishes throwing weapon quantity on critical strikes. Without it, you'd burn through weapons constantly. With max Throwing Mastery, your weapons essentially become self-sustaining.
The real magic is the gear combo: Lacerator's 33% chance to cast Amplify Damage effectively neutralizes physical immunity on nearby targets when it procs, while Warshrike's pierce cuts through entire monster packs. The result is a surprisingly capable elite hunter that can farm almost any area on any player count.
The build's weakness is single-dimensional damage — it's almost entirely physical, meaning physical immune enemies require a swap to Berserk (magic damage). And top-tier performance requires quality throwing weapons, which are genuinely hard to find. But a fully-loaded Double Throw Barb can cut through anything in an instant.
Skill Allocation
Stat Points
Gear
Faster Hit Recovery Breakpoints
Mercenary
Playstyle Tips
- Always pre-buff: Weapon Swap → Frenzy (Double Swing pre-buffs Burst of Speed) → swap back to throwing weapons. The speed buff persists and is free damage.
- Battle Command → Battle Orders before each run. With 10 pts in BO you still get excellent life scaling.
- Throwing Mastery's pierce chance + Warshrike's pierce = entire rows of monsters shredded in one pass. Aim at tight packs.
- Lacerator's Amplify Damage proc is your physical immune solution — keep throwing and wait for the proc to fire before swapping to Berserk.
- Grim Ward on the first corpse of a pack reduces physical resistance of everything nearby — cast it immediately when something dies.
- Use Howl to scatter trash mobs before engaging an elite pack — isolate the elites for focused killing and a clean Find Item after.
- Find Item every elite corpse after the kill — 10+ points in Find Item gives ~60% Hork chance, effectively doubling your elite loot.
- Can't be frozen is mandatory — Raven Frost ring or crafted amulet. A frozen Double Throw Barb does nothing.
Leveling Progression
Double Throw is available at level 12 — start building into it early:
Highlight Double Throw Barbarian Drops
Highlight Lacerator, Warshrike, rare throwing weapons (Cruel affix), Mania Phase Blade bases, and Faith runeword components.
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