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Diablo II: Resurrected

Complete Assassin class guide for Diablo II: Resurrected. Martial Arts charge-up system, Traps, Shadow Disciplines, top builds (Lightning Sentry, Kicksin, Mosaic), key gear, leveling.

Class Guide 8 min read

Assassin — D2R Class Guide

By the DiabloBytes team · Updated May 22, 2026 · Season 14 (Patch 3.2)

The Assassin is a Viz-Jaq'taar mage-hunter — trained in martial combat and trap-craft to police rogue Vizjerei sorcerers. She wields twin claws, deploys lightning sentries as autonomous turrets, and executes finishing combos with a charge-up system unique in D2R. Trap builds play like a summoner; martial arts builds play like a melee spellcaster.

Skill Trees

Martial Arts

Tiger Strike · Cobra Strike · Phoenix Strike · Dragon Tail · Dragon Talon · Dragon Flight

Shadow Disciplines

Burst of Speed · Cloak of Shadows · Fade · Mind Blast · Shadow Master · Venom

Traps

Wake of Fire · Blade Fury · Lightning Sentry · Wake of Inferno · Death Sentry · Blade Shield

Top Builds (Season 14)

  • Lightning Sentry Trapsin

    Drop sentries, kite. Maxroll calls it "relaxing, tanky, low gear floor." Top ladder starter.

    S-tier
  • Mosaic Martial Arts

    Mosaic runeword preserves charges through finishers. Phoenix Strike + Dragon Talon one-shots at max charges.

    S-tier
  • Dragon Talon Kicksin

    Best Uber killer. Crushing Blow chains from rapid kicks bypasses boss resistances.

    S-tier
  • Wake of Fire Trapsin

    Beginner-friendly AoE fire. Transitions to Lightning Sentry by 30.

    A-tier
  • Whirlwind Assassin (WWsin)

    Chaos runeword procs Whirlwind on strike. Fun solo build.

    A-tier

Detailed Assassin Build Guides

Key Gear

  • Mosaic (claw) — Mal-Gul-Amn — preserves Martial Arts charges on finishers. Defines its own build.
  • Chaos (claw) — Fal-Ohm-Um — Whirlwind on striking. WWsin core weapon.
  • Treachery (armor) — Shael-Thul-Lem — auto-casts Fade. Cheap IAS + resists, ladder staple.
  • Enigma (armor) — Jah-Ith-Ber — Teleport. Mobility upgrade for all Assassin variants.
  • Griffon’s Eye — -25% enemy lightning resist. BiS helm for Lightning Sentry.
  • Eschuta’s Temper — Unique eldritch orb — +3 skills, +15-20% lightning damage. Trapsin caster BiS.

Strengths & Weaknesses

Strengths

  • + Traps auto-attack while you kite
  • + Burst of Speed: highest attack speed in game
  • + Fade stacks DR + elemental resists
  • + Weapon Block = shield-tier block with dual claws

Weaknesses

  • - Non-trap / non-Mosaic builds are niche
  • - Fire-immune + lightning-immune zones brick single-element trappers
  • - Trap cast rate gated by hard breakpoints
  • - Martial Arts gear-dependent (Mosaic pricey)

Leveling Path

Start with Fire Blast. Roll into Wake of Fire at 18. Transition to Lightning Sentry + Death Sentry at 30 — these carry you through Hell. Trapsin levels cleanly 1-endgame without respec thanks to synergies. Kicksin and Martial Arts builds level as Trapsin first, respec at ~75. Source: Maxroll Assassin Leveling Guide.

Quick Reference

  • Resource Mana
  • Primary Stat Dexterity
  • Starting STR/DEX 20 / 20
  • Starting VIT/ENE 20 / 25
  • Play Style Turret / Melee
  • Best Build (S13) Lightning Sentry
  • Top Tier S