Paladin — D2R Class Guide
By the DiabloBytes team · Updated May 22, 2026 · Season 14 (Patch 3.2)
The Paladin is a holy warrior trained by the Church of Zakarum to protect missionary priests. D2R's most flexible class: magic-damage AoE caster (Hammerdin), crushing-blow Uber killer (Smiter), ranged holy sniper (FoHdin), dual-aura zealot, or Dream/Dream Auradin. His signature: Auras — passive party-wide buffs that define every build.
Skill Trees
Zeal · Smite · Charge · Vengeance · Blessed Hammer · Fist of the Heavens · Holy Shield
Might · Holy Fire · Holy Shock · Holy Freeze · Fanaticism · Conviction · Concentration · Blessed Aim
Prayer · Defiance · Cleansing · Meditation · Salvation · Redemption · Vigor
Top Builds (Season 14)
- Hammerdin (Blessed Hammer)S-tier
Pure magic damage AoE. Fastest Chaos/Baal farmer. One-button gameplay.
- Fist of the Heavens (FoH)S-tier
Lightning + Holy Bolt. Excellent for PvP and versatile farming.
- SmiterS-tier
Crushing Blow one-shots Ubers. The go-to Uber killer.
- Dream PaladinA-tier
Dual Dream runewords = Holy Shock aura stack. Passive DPS while meleeing.
- AuradinA-tier
Stacks Holy Shock + Holy Fire via Dream/Hand of Justice. Kills by existing near enemies.
- ZealotB-tier
Classic Zeal + Fanaticism. Safe, tanky, budget-friendly.
Detailed Paladin Build Guides
- Hammerdin (Blessed Hammer) S-tier
Pure magic damage AoE. Fastest Chaos / Baal farmer.
- Smiter Paladin S-tier
Crushing Blow one-shots Ubers. Go-to Uber killer.
- Zealot B-tier
Classic Zeal + Fanaticism. Safe, tanky, budget-friendly.
- Fist of the Heavens S-tier
Lightning + Holy Bolt. Excellent for PvP and versatile farming.
- Avenger (Vengeance) A-tier
Triple-element melee — fire + cold + lightning per swing.
- Dream Paladin A-tier
Dual Dream runewords stack Holy Shock aura. Passive DPS.
Key Gear
- Enigma — Jah-Ith-Ber — Teleport. Mandatory for Hammerdin mobility.
- Heart of the Oak — Ko-Vex-Pul-Thul flail — +3 skills, 40 FCR. Hammerdin / FoH BiS.
- Call to Arms (swap) — Amn-Ral-Mal-Ist-Ohm — Battle Orders / Battle Command. Every Paladin swap-casts this.
- Spirit (shield/sword) — Tal-Thul-Ort-Amn — +2 skills, 35 FCR. Cheap caster staple.
- Grief (phase blade) — Smiter / Zealot BiS. Flat +damage.
- Exile — Vex-Ohm-Ist-Dol — Paladin-only runeword shield. Life Tap on striking. Smiter core.
- Dream (helm + shield) — Io-Jah-Pul — Holy Shock aura stacks. Dream/Auradin core.
- Herald of Zakarum — Paladin-only shield. +skills + all res. Budget alt to Exile.
Strengths & Weaknesses
Strengths
- + Hammerdin bypasses almost all immunes
- + Smiter solos all Ubers cheap
- + Auras = unmatched party support
- + High block + resists = easiest to keep alive
Weaknesses
- - Slow early (auras unlock gradually)
- - Hammerdin struggles vs Black Souls (magic immune)
- - Melee variants gear-hungry
- - Only one aura active at a time
Leveling Path
Levels 1-13: Might + Sacrifice, then Zeal + Holy Fire. Craft Stealth at 17. First respec at ~19 into Blessed Hammer + Concentration. Hammerdin carries Act 4 Normal through all of Nightmare and Hell. Max synergies (Blessed Hammer, Concentration, Vigor, Blessed Aim). Final respec at 75+ into Hammerdin / FoH / Smiter / Auradin. Source: Maxroll Paladin Leveling Guide.
Quick Reference
- Resource Mana
- Primary Stat Strength
- Starting STR/DEX 25 / 20
- Starting VIT/ENE 25 / 15
- Play Style Hybrid / Aura
- Best Build (S13) Hammerdin
- Top Tier S
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