Double Swing
When two weapons are equipped attacks two targets if possible, or one target twice
Patch 3.3 game data · Barbarian skill trees →
Values by Skill Level
- Damage: +0%
| Level | Mana Cost | Attack Rating |
|---|---|---|
| 1 | 2 | +15% |
| 2 | 1.8 | +20% |
| 3 | 1.5 | +25% |
| 4 | 1.3 | +30% |
| 5 | 1 | +35% |
| 6 | 0.8 | +40% |
| 7 | 0.5 | +45% |
| 8 | 0.3 | +50% |
| 9 | 0 | +55% |
| 10 | 0 | +60% |
| 11 | 0 | +65% |
| 12 | 0 | +70% |
| 13 | 0 | +75% |
| 14 | 0 | +80% |
| 15 | 0 | +85% |
| 16 | 0 | +90% |
| 17 | 0 | +95% |
| 18 | 0 | +100% |
| 19 | 0 | +105% |
| 20 | 0 | +110% |
Values at 0 synergy points and no +skills. Levels above 20 come from +skills gear. Tooltip lines that depend on weapon, missile or pet data are not shown.
Receives Bonuses From
- Bash: +10% Damage per Level
Gives Bonuses To
- Double Throw: +8% Damage per Level
- Frenzy: +8% Damage per Level
Build Guides Using Double Swing
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