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Diablo II: Resurrected

Season 15 · Patch 3.3

Bone Armor is a level 1 Necromancer skill in the Poison and Bone Skills tree of Diablo II: Resurrected: Creates an orbiting shield of bone that absorbs melee damage. Per-level mana cost, absorbs damage from patch 3.3 game data, plus prerequisites and synergies.

Necromancer Poison and Bone Skills Level 1

Bone Armor

Creates an orbiting shield of bone that absorbs melee damage

Patch 3.3 game data · Necromancer skill trees →

Values by Skill Level

Level Mana CostAbsorbs damage
1 11Absorbs 20 damage
2 12Absorbs 35 damage
3 13Absorbs 50 damage
4 14Absorbs 65 damage
5 15Absorbs 80 damage
6 16Absorbs 95 damage
7 17Absorbs 110 damage
8 18Absorbs 125 damage
9 19Absorbs 140 damage
10 20Absorbs 155 damage
11 21Absorbs 170 damage
12 22Absorbs 185 damage
13 23Absorbs 200 damage
14 24Absorbs 215 damage
15 25Absorbs 230 damage
16 26Absorbs 245 damage
17 27Absorbs 260 damage
18 28Absorbs 275 damage
19 29Absorbs 290 damage
20 30Absorbs 305 damage

Values at 0 synergy points and no +skills. Levels above 20 come from +skills gear. Tooltip lines that depend on weapon, missile or pet data are not shown.

Receives Bonuses From

Gives Bonuses To